CamSim  0.0.0
A rasterization-based simulator for various types of cameras
CamSim::Simulator Member List

This is the complete list of members for CamSim::Simulator, including all inherited members.

cameraAnimation() constCamSim::Simulatorinline
cameraTransformation() constCamSim::Simulatorinline
chipTiming() constCamSim::Simulatorinline
endTimestamp()CamSim::Simulator
frameDuration()CamSim::Simulator
framesPerSecond()CamSim::Simulator
getBackwardFlow2D(int i=-1) constCamSim::Simulatorinline
getBackwardFlow2DTex(int i=-1) constCamSim::Simulator
getBackwardFlow3D(int i=-1) constCamSim::Simulatorinline
getBackwardFlow3DTex(int i=-1) constCamSim::Simulator
getCameraTransformation(int i=-1) constCamSim::Simulator
getCustomSpaceNormals(int i=-1) constCamSim::Simulatorinline
getCustomSpaceNormalsTex(int i=-1) constCamSim::Simulator
getCustomSpacePositions(int i=-1) constCamSim::Simulatorinline
getCustomSpacePositionsTex(int i=-1) constCamSim::Simulator
getDepth(int i=-1) constCamSim::Simulatorinline
getDepthAndRange(int i=-1) constCamSim::Simulatorinline
getDepthAndRangeTex(int i=-1) constCamSim::Simulator
getDepthTex(int i=-1) constCamSim::Simulator
getEyeSpaceNormals(int i=-1) constCamSim::Simulatorinline
getEyeSpaceNormalsTex(int i=-1) constCamSim::Simulator
getEyeSpacePositions(int i=-1) constCamSim::Simulatorinline
getEyeSpacePositionsTex(int i=-1) constCamSim::Simulator
getForwardFlow2D(int i=-1) constCamSim::Simulatorinline
getForwardFlow2DTex(int i=-1) constCamSim::Simulator
getForwardFlow3D(int i=-1) constCamSim::Simulatorinline
getForwardFlow3DTex(int i=-1) constCamSim::Simulator
getIndices(int i=-1) constCamSim::Simulatorinline
getIndicesTex(int i=-1) constCamSim::Simulator
getLightTransformation(int lightIndex, int i) constCamSim::Simulator
getObjectTransformation(int objectIndex, int i) constCamSim::Simulator
getPMD(int i=-1) constCamSim::Simulatorinline
getPMDCoordinates() constCamSim::Simulatorinline
getPMDCoordinatesTex() constCamSim::Simulator
getPMDTex(int i=-1) constCamSim::Simulator
getReflectiveShadowMapBRDFDiffuseParameters(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getReflectiveShadowMapBRDFSpecularParameters(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getReflectiveShadowMapCubeArrayTex(int lightIndex, int i=-1) constCamSim::Simulator
getReflectiveShadowMapNormals(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getReflectiveShadowMapPositions(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getReflectiveShadowMapRadiances(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getRGB(int i=-1) constCamSim::Simulatorinline
getRGBTex(int i=-1) constCamSim::Simulator
getShadowMap(int lightIndex, int cubeSide, int i=-1) constCamSim::Simulatorinline
getShadowMapCubeTex(int lightIndex, int i=-1) constCamSim::Simulator
getSRGB(int i=-1) constCamSim::Simulatorinline
getSRGBTex(int i=-1) constCamSim::Simulator
getTimestamp(int i=-1) constCamSim::Simulator
nextFrameTimestamp()CamSim::Simulator
output() constCamSim::Simulatorinline
pipeline() constCamSim::Simulatorinline
pmd() constCamSim::Simulatorinline
projection() constCamSim::Simulatorinline
scene() constCamSim::Simulatorinline
setCameraAnimation(const Animation &animation)CamSim::Simulator
setCameraTransformation(const Transformation &transformation)CamSim::Simulator
setChipTiming(const ChipTiming &chipTiming)CamSim::Simulator
setCustomTransformation(const Transformation &transformation)CamSim::Simulator
setOutput(const Output &output)CamSim::Simulator
setPipeline(const Pipeline &pipeline)CamSim::Simulator
setPMD(const PMD &pmd)CamSim::Simulator
setProjection(const Projection &projection)CamSim::Simulator
setScene(const Scene &scene)CamSim::Simulator
simulate(long long frameTimestamp)CamSim::Simulator
Simulator()CamSim::Simulator
startTimestamp()CamSim::Simulator
subFrameDuration()CamSim::Simulator
subFrames() constCamSim::Simulator