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CamSim
0.0.0
A rasterization-based simulator for various types of cameras
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This is the complete list of members for CamSim::Material, including all inherited members.
| ambient | CamSim::Material | |
| ambientTex | CamSim::Material | |
| bumpScaling | CamSim::Material | |
| bumpTex | CamSim::Material | |
| diffuse | CamSim::Material | |
| diffuseTex | CamSim::Material | |
| emissive | CamSim::Material | |
| emissiveTex | CamSim::Material | |
| isTwoSided | CamSim::Material | |
| lightnessTex | CamSim::Material | |
| Material() | CamSim::Material | |
| Material(const QVector3D &diffuse, const QVector3D &specular=QVector3D(0.0f, 0.0f, 0.0f), float shininess=100.0f) | CamSim::Material | |
| normalTex | CamSim::Material | |
| opacity | CamSim::Material | |
| opacityTex | CamSim::Material | |
| shininess | CamSim::Material | |
| shininessTex | CamSim::Material | |
| specular | CamSim::Material | |
| specularTex | CamSim::Material | |
| type | CamSim::Material |
1.8.16